This is going to be my first big tutorial. This is a simple tutorial to show how to build the worlds most basic blog with comment system in Node.js with Express for the MVC Routing, MongoDB as the storage engine, and Jade as the html shorthand.
I recently discovered one of the most confusing things I’ve seen in MySQL.
This weekend I decided to play around with Node.js and see what was possible in terms of HL7 messaging.I’ve never touched Node.js, but I’ve been becoming quite fond of Javavscript, so I decided to pump out some custom code. It was surprisingly nice.
As an amateur software developer, theres a new trend that bugs the crap out of me….the new ship now patch later concept in the video game development part of the world. I enjoy the occasional game to escape reality, and until I went to college I never truly respected game developers. The code they write is tough, and the schedules they keep are ridiculous.
Back in the day ( yes, I mean the Sega Genesis/SNES time period), games were solid. They may have had the occasional bug or glitch but nothing too bad. The concept was thrown against the wall, accepted, produced, scrutinized, published and shipped. If it wasnt finished it wasnt shipped since they were written on permanent medium (cartridge, disc, whatever). However, with the invention of internet-based downloads thats all changing.
The concept is nice: preorder a game, get an optional internet based download. Even better: if theres a bug, the developers can send a patch out and get this taken care of (bigger games introduce more room for bugs, understandably). However, to me it seems that developers are using this as an excuse to release shotty games, which is crap. They think “We have a deadline, that glitch can be patched later”. This peeves me. It introduces area for a “it doesnt have to be finished for us to release it” mentality. I paid for this game, Id like it to be done when its shipped. I dont order a pepperoni pizza and say its ok if they hand me a cheese pizza with a bag of pepperonis. Id rather wait a little bit longer and have it ready to go.
== '' // returns true == '0' //returns true (odd since false == 'false' returns false)
' ' == // returns true
Also my favorite (thanks to destroyallsoftware)
Array(5).join('wat'+1)//returns wat1wat1wat1wat1wat1 Array(5).join('wat'-1)//returns NaNNaNNaNNaNNaN